March 24, 2017
Sometime in 2016, Danny West noticed that games are examined and reviewed fairly dishonestly. The scores break incredibly high relative to honest reviews of other entertainment mediums and there is a well-documented pattern of low industry integrity for the sake of positive press and sales. Furthermore, the “scores” given to games are all rounded off to some impossibly simple and overstated value—a value without much value at all.
Accordingly, he did the only thing reasonable: He decided to play every game ever and tell us about it. The detailed quantities branded to these games is from a complex formula that doesn’t aim for objective perfection. In fact, the corresponding “score” here isn’t a traditional score at all, but an averaging of all the valuable possibilities that a video game could potentially offer a video game player. It is intended as an admittedly subjective supplement to his thoughts on the game. It is not a gospel declaration of irrefutable value.
You can find the video supplement to this series here.